Monday, December 5, 2016

Rpg Maker Events

RPG Maker Events are how you set up certain features such as moving between screens, set up battles, talk to players and anything in between. But for each event there are all sorts of variables that you can access along side the main function you want to have such as an enemy giving you a certain amount of gold depending on if you defeat them or not. One easy example is setting up a town sprite on the world  map to change to the town map or a building on the town map to enter a building. You press F6 to enter event mode then right click to do your business:



















Afterwords  you choose the option transfer and set the starting position of the town map and everything should transfer over when you switch to playing.

C vs C++

C is a much older programming language from 1970 where C++ is an extension of C with updated functions. The C and C++ have very different including libraries such as C and its <stdio.h> and C++ and its <iostream>.  Since C++ is sort of an updated version it has new features such as function overloading where you can have multiple functions with the same name.

Thursday, December 1, 2016

RPG MAKER MAPS

For RPG Maker making maps and changing tile-sets is not very hard, with just a few clicks you will be able to make all sorts of different maps for inside and out.
The first thing you need to to know is how to make more maps so the first thing to do is
right click on the project name in the white box at the bottom and select new map:














Once the window opens you will have access to all sorts of options for your second map. You can change the tile sets and sizes of the maps you are working on.

These options can always be reached by simply right clicking any time like above so you can change one map into any way you need it to be.

Tuesday, November 29, 2016

Resume

Email: IsaakPorter12@gmail.com  
Cell #:720-422-4289
Home#:303-355-5988


SUMMARY
I don't have a lot of experience with working right now and I would love to be able to have the experience I need so I know what to look for when I go out to look for jobs in the workplace and I am grateful for any opportunities that come my way. I am currently in school as a high school student so I would appreciate anything for the upcoming summer as school draws to an end.
WORK EXPERIENCE
Volunteer
Church in the City, 1580 Gaylord St, Denver, CO 80206
Jul 2013 – Jul 2013
I was a volunteer at the summer bible school for a few weeks I simply did any task that was assigned at the time such as passing out food to the kids, helping set up crafts, as well as cleaning up once the children had left.

Summer Employment Program
Job Readiness Training-30 hours
June 2016-June 2016
I signed up for a summer employment program where they put the participants in a job readiness class for a full week. We learned the basics of what would be needed in any job setting. We went over customer service, budgeting, Interviewing skills and all sorts of other skills needed for the work space.
DPS IT Intern
June 2016 – August 2016
During the summer I worked as an intern for the DPS (Denver Public Schools) Special Services under the IT person Robert Range. I helped set up all of the new laptops for all of the nurses, psychologist, and new teachers for DPS as well as switching out old laptops that were broken for new ones’ also managed any small task that those on the floor asked me to do such as retrieve papers or anything in between.


CEC Early College
August 2016 - Present
Computer Skills
  • C++ programming- I have some basic skills in C++ such as using functions, and creating small programs.
  • I am also working on my Java programming skills as well.

                     EDUCATION
High School Student
East High School, 1600 City Park Esplanade, Denver, CO 80206
2013
Current GPA: 3.7
  •  Full Time Student at East High School
  • Outgoing student studying Computer Science with little experience, but willing to take any training to help build my career in the future.
  • Perfect Attendance
  • Honor Roll Student.
References
CEC Teacher 
Professor Moriarty

Former Boss
Robert Range
DPS Special Service IT Person

Wednesday, November 16, 2016

Functions for Midterm

I will be using the color function and the music function
I might change the color function whenever the player takes damage
and the music function when you pick up an items

my random factor will be the monster function if I get the battle system to work somewhat.
Every time they change rooms there is a chance to get attacked by a  monster. If they don't collect the knife in the beginning of the game they wont be able to attack the monsters and will die. But if they do have it they will be able to deal damage and kill the enemies. The break room will allow them to heal and be safe from monster attacks.

Tuesday, November 15, 2016

Midterm Checkup

Midterm Checklist

  1. 10 Rooms : I have 3 rooms done but I plan on doing 12, I need to find an IDE that will run my code at home
  2. Each Room Description: 9 more room descriptions
  3. They aren't implemented in each room but I know how to do get a string from the player
  4. I need to work on the inventory but I'm sure i can get it too work
  5.  I will implement the "locked door" as soon as I get through descriptions
  6. The Intro  only runs when you first begins 
  7. I have a death room planned
  8. I have a winning room planned
  9. There is a secret in my game :)
  10. Ill be working on the monster generator to put into my game and ill figure out another function to use
  11. Don't know how to do this yet 
  12.  I need to implement sounds
  13.  From what i have so far it feels like a game
  14. Need to work on the backstory ( I changed up the story on the fly)
  15. No concept art pieces
  16. No flowchart
  17. I have the map for the game with elements of what i want to put in.
  18. No Poster


I'm hoping on finding an IDE where i can work on my Midterm tonight but I do have a few thing to study for like a test and 50 flashcards but Ill try my darnedest to get it done.
Ill shoot for Descriptions of rooms, concept art , backstory and getting the inventory done tonight (Tuesday)
and everything else by Wednesday and Thursday but I can't promise it will be done by Friday